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	<title>Comments on: iPhone SDK Based On Lua: Corona</title>
	<atom:link href="http://iphonecounty.com/iphone-sdk-based-on-lua-corona/feed/" rel="self" type="application/rss+xml" />
	<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/</link>
	<description>iPhone from the bottom up</description>
	<lastBuildDate>Sun, 27 Jun 2010 19:52:40 +0000</lastBuildDate>
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		<title>By: KayBee</title>
		<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/comment-page-1/#comment-45</link>
		<dc:creator>KayBee</dc:creator>
		<pubDate>Thu, 28 Jan 2010 03:06:22 +0000</pubDate>
		<guid isPermaLink="false">http://iphonecounty.com/?p=82#comment-45</guid>
		<description>Pricing seems pretty straight-forward now -- one year for $100 OR a free 30-day http://anscamobile.com/corona/ 

I noticed them after they got some excellent press last month. (http://bit.ly/6meNdP) This may even be better for iPhone apps than whatever Flash concoction that Adobe eventually ends up spitting out!</description>
		<content:encoded><![CDATA[<p>Pricing seems pretty straight-forward now &#8212; one year for $100 OR a free 30-day <a href="http://anscamobile.com/corona/" rel="nofollow">http://anscamobile.com/corona/</a> </p>
<p>I noticed them after they got some excellent press last month. (<a href="http://bit.ly/6meNdP" rel="nofollow">http://bit.ly/6meNdP</a>) This may even be better for iPhone apps than whatever Flash concoction that Adobe eventually ends up spitting out!</p>
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		<title>By: Corona SDK Introduces Device Builds</title>
		<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/comment-page-1/#comment-31</link>
		<dc:creator>Corona SDK Introduces Device Builds</dc:creator>
		<pubDate>Mon, 19 Oct 2009 11:40:35 +0000</pubDate>
		<guid isPermaLink="false">http://iphonecounty.com/?p=82#comment-31</guid>
		<description>[...] thanks for the visit. If you&#039;re new here you may want to subscribe to my feed.In other words, the SDK presented a while ago can be used now as a complete development environment. Not a full development environment, because [...]</description>
		<content:encoded><![CDATA[<p>[...] thanks for the visit. If you&#39;re new here you may want to subscribe to my feed.In other words, the SDK presented a while ago can be used now as a complete development environment. Not a full development environment, because [...]</p>
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		<title>By: chiefjeef</title>
		<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/comment-page-1/#comment-28</link>
		<dc:creator>chiefjeef</dc:creator>
		<pubDate>Sun, 12 Jul 2009 06:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://iphonecounty.com/?p=82#comment-28</guid>
		<description>From what I&#039;ve been told, the pricing structure is still being determined.  They have several options in terms of how to get app to you, but you have to remember this is a pre-beta, so a lot of things aren&#039;t there yet.  They have a good forum thats pretty actively updated that you should keep your eye on for answers to questions like this one.</description>
		<content:encoded><![CDATA[<p>From what I&#8217;ve been told, the pricing structure is still being determined.  They have several options in terms of how to get app to you, but you have to remember this is a pre-beta, so a lot of things aren&#8217;t there yet.  They have a good forum thats pretty actively updated that you should keep your eye on for answers to questions like this one.</p>
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		<title>By: iPhone Observer</title>
		<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/comment-page-1/#comment-24</link>
		<dc:creator>iPhone Observer</dc:creator>
		<pubDate>Tue, 30 Jun 2009 13:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://iphonecounty.com/?p=82#comment-24</guid>
		<description>Yeap, the pricing is even fuzzier than deployment at this point, which is too bad, because the animation routines seems pretty mature and stable. Other than that, a thing to keep my eyes on, that&#039;s for sure :-)</description>
		<content:encoded><![CDATA[<p>Yeap, the pricing is even fuzzier than deployment at this point, which is too bad, because the animation routines seems pretty mature and stable. Other than that, a thing to keep my eyes on, that&#8217;s for sure <img src='http://iphonecounty.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: ibz</title>
		<link>http://iphonecounty.com/iphone-sdk-based-on-lua-corona/comment-page-1/#comment-23</link>
		<dc:creator>ibz</dc:creator>
		<pubDate>Mon, 29 Jun 2009 13:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://iphonecounty.com/?p=82#comment-23</guid>
		<description>I&#039;d argue that Lua can have a better learning curve than Objective C, which can be quite striking at first if you never experienced both C *and* Smalltalk.
What I find weird is their &quot;How much will it cost?&quot; entry in the FAQ. How do they expect anyone to base their business on this framework when they don&#039;t say anything about the conditions and pricing? What if I release my project and shortly after that they come up with some terms &amp; conditions that are unacceptable?
On the other hand I&#039;m sure that a lot of work went in this framework. Since interpreted languages are not allowed on the iPhone, it means they have to compile the Lua code into native code - they can&#039;t just run it on Lua&#039;s virtual machine. Pretty cool!</description>
		<content:encoded><![CDATA[<p>I&#8217;d argue that Lua can have a better learning curve than Objective C, which can be quite striking at first if you never experienced both C *and* Smalltalk.<br />
What I find weird is their &#8220;How much will it cost?&#8221; entry in the FAQ. How do they expect anyone to base their business on this framework when they don&#8217;t say anything about the conditions and pricing? What if I release my project and shortly after that they come up with some terms &amp; conditions that are unacceptable?<br />
On the other hand I&#8217;m sure that a lot of work went in this framework. Since interpreted languages are not allowed on the iPhone, it means they have to compile the Lua code into native code &#8211; they can&#8217;t just run it on Lua&#8217;s virtual machine. Pretty cool!</p>
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